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Lizardmen

 

Description:
Unlike their hssaar cousins who are descended from snakes, lizardmen have a distinctly saurian ancestry having evolved from the great reptiles - which some might know as dinosaurs - which roamed Caevalonia aeons ago. They are generally bigger, stronger and also hardier than hssaar and their population is more widespread and numerous as they do not mind living away from the heat of desert conditions. Lizardmen can be found mainly in swamp and jungle areas as they like hot/humid conditions the best. But being cold blooded they tend to steer clear of colder regions such as the Greater Wilds and mountainous areas.

Lizardmen live in large tribes; lizardmen of a particular tribe tend to have similar scale markings/colouration. The largest and best known tribe are the Iyo-Sa-Sarr whose home territory lies in the saltmarsh region of Caevalonia's northern coast known as Blackmarsh. They are the most warlike tribe and their city stronghold is Sorth from which they defended Blackmarsh against the Settler races who wanted the land for themselves. The Iyo-Sa-Sarr are a yellowish-green with reddish stripes and a red crest on their heads.

They are a highly superstitious race and are led by their shamans almost as much as their tribal chieftains, always consulting their deities before going into battle or taking major decisions. Lizardmen don't particularly like change, so the structure of their society has barely changed, despite all the uphevals Caevalonia has gone through. They do not trust members of other races easily.

Although sometimes a little slow-witted, lizardmen are greatly sought after as warriors because they are big, strong, and vicious fighters if provoked. They feel neither remorse nor pity and have minds that think 'kill kill' in a fight. Fortunately they are peaceful for most of the time and do not actively go looking for a fight if they are left well enough alone.


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Average Statistics
Diet: carnivore.
Alignment (if any): neutral
Life expectancy: ~150yrs
Deity: numerous